Kudos Productions employs Taiwan’s best digital artists to elevate your game to the next level.

 

 

kudos-location.jpg

Location

Located right next to Taipei Performing Art Center and a few steps away from the metro station and a bustling night market, it is convenient for our artists to be indulged in aesthetic culture while making commute a breeze.

kudos-office.jpg

Office

An industrial loft office filled with healthy houseplants and unlimited amount of free snacks and drinks creates a friendly and engaging environment for our artists to give their best performance. 

kudos-server.jpg

Security

Using the latest hardwares and employing strict security measures to protect servers from external intrusion and preventing data leakage.

A collection of digitally sculpted assets in various texturing techniques

 

We specialize in modeling complex assets using latest tools and engine integration. Currently all works displayed belong to our in-house artists. More project related works will be added once we received clients' approval. Please contact us directly if more references are required.

 

 

Partners

 
  

Edward Yeh
Co-founder / General Manager

More than 10 years of experience in game industry overseeing art outsourcing production in 80+ titles ranging from console to online games. Familiar with various outsourcing pipelines and production management tools. Notable recent credit includes Bloodborne, Knack and The Last of Us.

LinkedIn Profile

 
 

Bida Wang
Co-founder / Studio Art Director

Game industry veteran with more than 20 years of art directing experiences in console and online games. Highly skilled in digital sculpting, hard surface modeling, animation, and possess in-depth knowledge in current cloth simulation and physical based texturing techniques. Recently involved in various unreleased PS4 title developments.

LinkedIn Profile

 

Open Position


Senior Artist

3 years or more experience in game or cinematic asset creation including characters, hard-surface props, avatar clothing, weapons, vehicle, etc... He or she must demonstrate an advanced understanding of either Max or Maya, and physical based texturing.

 

Qualifications

  • An advanced understanding of Max or Maya
  • An advanced understanding of Zbrush or Mudbox
  • Experience with Marvelous Designer is a plus
  • Experience with Substance Designer is a plus
  • Experiences working with a game engine or engine tool is a plus

 

*This position is currently open to individual with Taiwanese residency only.


Apply

Interested in working together? Here's our contact info.

 

Kudos Productions

37 Dexing West Rd., Shilin Dist.

Taipei City 111, Taiwan